Legends RPG
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Explorer
keyword
350 items with this tag.
Acid Damage
keyword
damage_type
Action
keyword
Advanced Focus
keyword
Advanced Weapon
keyword
Advantage
keyword
Adventuring Item
keyword
equipment
item_group
Agility Saving Throw
keyword
Alchemical Formula
keyword
Alchemical Item
keyword
equipment
item_group
Alteration Magic
keyword
strand_of_magic
transformation
Ammunition
weapon
property
keyword
Ancestry
keyword
Arcana
general_skill
keyword
Arcane Spell List
keyword
Armour
keyword
equipment
item_group
Armour Class
keyword
Armour Property
keyword
Arrow
keyword
Asleep
keyword
condition
Attack
keyword
Attack Roll
keyword
Attribute
keyword
Axe
keyword
Bleeding
keyword
condition
Blinded
keyword
condition
Blood Dice
keyword
Bloodied
keyword
condition
Bludgeoning Damage
keyword
damage_type
Bolt
keyword
Bow
keyword
Burning
keyword
condition
Camp Action
keyword
Cantrip
keyword
Carry
keyword
action
encounter
movement
Channelling
keyword
special_skill
Character Sheet
keyword
Charisma Saving Throw
keyword
Charmed
keyword
condition
Check
keyword
Climbing
keyword
movement
Clothing
keyword
equipment
group
Coat Weapon
keyword
action
encounter
utility
Cold Damage
keyword
damage_type
Common Curative Reagent
keyword
Common Essence
keyword
Common Inert Reagent
keyword
Common Poisonous Reagent
keyword
Common Reactive Reagent
keyword
Common Reagent
keyword
Common Volatile Reagent
keyword
Conceal the Camp
keyword
action
camp
Condition
keyword
Conducting
keyword
object
property
Confused
keyword
condition
Conjuration Magic
keyword
strand_of_magic
creation
Constitution Saving Throw
keyword
Contact Poison
keyword
Cook Meals
keyword
action
camp
Craft Items
keyword
action
camp
Crafting
general_skill
keyword
Crawling
keyword
movement
Creation Magic
keyword
strand_of_magic
Creature
keyword
Creature Size
keyword
Critical Failure
keyword
Critical Hit
keyword
Critical Success
keyword
Crossbow
keyword
Cursed
keyword
condition
Damage Modifiers
keyword
Damage Roll
keyword
Damage Type
keyword
Dash
keyword
action
encounter
movement
Dazed
keyword
condition
Dazed (conflict 2026-09-08-19-36-08)
keyword
condition
Dead
keyword
condition
Deafened
keyword
condition
Death Saving Throw
keyword
Decay Magic
keyword
strand_of_magic
destruction
Defensive Action
keyword
Deliver Potion
keyword
action
encounter
utility
Demoralize
keyword
action
encounter
utility
Destruction Magic
keyword
strand_of_magic
Difficult Class
keyword
Difficult Terrain
keyword
Disarm
keyword
action
encounter
offensive
Disarm Trap
keyword
action
encounter
utility
Dismiss Spell
keyword
action
encounter
magical
Distortion Magic
keyword
strand_of_magic
transformation
Divine Spell List
keyword
Dodge
keyword
action
encounter
defensive
Double Action
keyword
Drink Potion
keyword
action
encounter
utility
Drop Object
keyword
action
encounter
utility
Drowsy
keyword
condition
Dying
keyword
condition
Elemental Damage
keyword
Enchantment Magic
keyword
strand_of_magic
transformation
Encounter
keyword
Encounter Action
keyword
Entangling
weapon
property
keyword
Equipment
keyword
Escape
keyword
action
encounter
movement
Ethereal Damage
keyword
Evasion Class
keyword
Evocation Magic
keyword
strand_of_magic
destruction
Exhausted
keyword
condition
Expertise
keyword
Explosive
keyword
object
property
Failure
keyword
Faith Point
keyword
Fall Prone
keyword
action
encounter
movement
Falling Damage
keyword
damage_type
Feeble
keyword
condition
Fighting Stance
keyword
Finesse
weapon
property
keyword
Fire Damage
keyword
damage_type
First Aid
keyword
action
encounter
utility
Flammable
keyword
object
property
Flat-Footed
keyword
condition
Flying
keyword
movement
Forage
keyword
action
camp
Fortify the Camp
keyword
action
camp
Free Action
keyword
Friendly
keyword
Frightened
keyword
condition
Gemstone
keyword
General Skill
keyword
General Skill Modifier
keyword
Good Rest
keyword
Grapple
keyword
action
encounter
offensive
Grappled
keyword
condition
Greater Resistance
keyword
Hammer
keyword
Haste Point
keyword
Heavy
weapon
property
keyword
armour
Heavy Armour
keyword
Hide
keyword
action
encounter
defensive
History
general_skill
keyword
Hit Die
keyword
Hit Point
keyword
Hit Point Maximum
keyword
Hostile
keyword
Identify Magic
keyword
action
encounter
magical
Immobilized
keyword
condition
Immune
keyword
Improve Comfort
keyword
action
camp
Incapacitated
keyword
condition
Incorporeal
keyword
Ingested Poison
keyword
Inhaled Poison
keyword
Initiative Order
keyword
Innate Spell List
keyword
Inspect
keyword
action
encounter
utility
Instinct
keyword
special_skill
Intelligence Saving Throw
keyword
Investigation
general_skill
keyword
Invisible
keyword
condition
object
property
Invocation
keyword
special_skill
Jump
keyword
action
encounter
movement
Keep Watch
keyword
action
camp
Known Spell
keyword
Learned Martial Techniques
keyword
Legend Point
keyword
Legendary Curative Reagent
keyword
Legendary Essence
keyword
Legendary Inert Reagent
keyword
Legendary Poisonous Reagent
keyword
Legendary Reactive Reagent
keyword
Legendary Reagent
keyword
Legendary Volatile Reagent
keyword
Level
keyword
Level Up
keyword
Light
weapon
property
keyword
Light Armour
keyword
Lightning Damage
keyword
damage_type
Liquid
keyword
object
property
Loading
weapon
property
keyword
Long Rest
keyword
Loud
armour
property
keyword
Magical
keyword
object
property
Magical Action
keyword
Magical Material
keyword
Mana
keyword
Mana Point Maximum
keyword
Martial
keyword
special_skill
Martial Save DC
keyword
Martial Technique
keyword
Medicine
general_skill
keyword
Medium
keyword
Medium Armour
keyword
Melee Attack
keyword
Melee Spell Attack
keyword
Melee Weapon Attack
keyword
Mental Attribute
keyword
Metallic
armour
property
keyword
Movement Action
keyword
Muted
keyword
condition
Natural 1
keyword
Natural 20
keyword
Nature
general_skill
keyword
Necrotic Damage
keyword
damage_type
Neutral
keyword
Non-magical
keyword
object
property
Object
keyword
Object Interaction
keyword
action
encounter
utility
Object Property
keyword
Offensive Action
keyword
Pack
keyword
Pact Spell List
keyword
Paralyzed
keyword
condition
Passive Investigation
keyword
Penetrating
weapon
property
keyword
Petrified
keyword
condition
Physical Attribute
keyword
Physical Damage
keyword
Pick Lock
keyword
action
encounter
utility
Piercing Damage
keyword
damage_type
Pinned
keyword
condition
Poison Damage
keyword
damage_type
Poisoned
keyword
condition
Polearm
keyword
Possessed
keyword
condition
Potion
keyword
Prayer
keyword
special_skill
Prepare
keyword
action
camp
Prepared Spell
keyword
Preservation Magic
keyword
strand_of_magic
Projectile
keyword
Projection Magic
keyword
strand_of_magic
creation
Prone
keyword
condition
Protective
armour
property
keyword
Psychic Damage
keyword
damage_type
Radiant Damage
keyword
damage_type
Raise Shield
keyword
action
encounter
defensive
Ranged
weapon
property
keyword
Ranged Attack
keyword
Ranged Spell Attack
keyword
Ranged Weapon Attack
keyword
Rank
keyword
Rare Curative Reagent
keyword
Rare Essence
keyword
Rare Inert Reagent
keyword
Rare Poisonous Reagent
keyword
Rare Reactive Reagent
keyword
Rare Reagent
keyword
Rare Volatile Reagent
keyword
Reach
weapon
property
keyword
Reaction
keyword
Reagent
keyword
Recall Knowledge
keyword
action
encounter
utility
Religion
general_skill
keyword
Removal Magic
keyword
strand_of_magic
destruction
Repair Gear
keyword
action
camp
Research
keyword
action
camp
Resistance
keyword
Resource
keyword
Rest
keyword
action
camp
Resting
keyword
Restoration Magic
keyword
strand_of_magic
preservation
Restrained
keyword
condition
Restricting
armour
property
keyword
Revelation Magic
keyword
strand_of_magic
preservation
Saving Throw
keyword
Saving Throw Difficulty Class
keyword
Scout the Perimeter
keyword
action
camp
Search
keyword
action
encounter
utility
Set Traps
keyword
action
camp
Shadow Damage
keyword
damage_type
Shield
keyword
Shield Rune
keyword
Short Rest
keyword
Shove
keyword
action
encounter
offensive
Simple Focus
keyword
Skill
keyword
Slashing Damage
keyword
damage_type
Small
keyword
Snare
keyword
Solid
keyword
object
property
Special
armour
weapon
property
keyword
Special Skill
keyword
Speed
keyword
Spell
keyword
Spell Attack
keyword
Spell Attack Modifier
keyword
Spell List
keyword
Spell Save DC
keyword
Spell Slot
keyword
Spellbook
keyword
Spellcasting
keyword
Spellcasting Focus
keyword
Spellcraft
keyword
special_skill
Spiked
armour
property
keyword
Spirit Point
keyword
Spiritual Spell List
keyword
Spiritual Talent
keyword
Sprint
keyword
action
encounter
movement
Stamina Point
keyword
Stand Up
keyword
action
encounter
movement
Strand of Magic
keyword
Strength Saving Throw
keyword
Stunned
keyword
condition
Success
keyword
Summon Magic
keyword
strand_of_magic
creation
Swimming
keyword
movement
Sword
keyword
Take Cover
keyword
action
encounter
defensive
Talent
keyword
Talent Group
keyword
Talent Tree
keyword
Temporary Hit Point
keyword
Thrown
weapon
property
keyword
Too Heavy Penalty
keyword
Tool
keyword
equipment
item_group
Touch Attack
keyword
Touch Spell Attack
keyword
Touch Weapon Attack
keyword
Transformation Magic
keyword
strand_of_magic
Trap
keyword
Treat Wounds
keyword
action
camp
Trip
keyword
action
encounter
offensive
Triple Action
keyword
Turn
keyword
Two‑Handed
weapon
property
keyword
Unarmed Strike
keyword
action
encounter
movement
Uncommon Curative Reagent
keyword
Uncommon Essence
keyword
Uncommon Inert Reagent
keyword
Uncommon Poisonous Reagent
keyword
Uncommon Reactive Reagent
keyword
Uncommon Reagent
keyword
Uncommon Volatile Reagent
keyword
Unconscious
keyword
condition
Untrained Armour Penalty
keyword
Untrained Weapon Penalty
keyword
Utility Action
keyword
Versatile
weapon
property
keyword
Vicious
weapon
property
keyword
Visible
keyword
object
property
Vulnerable
keyword
Warding Magic
keyword
strand_of_magic
preservation
Weakness
keyword
Weapon
weapon
property
keyword
simple
equipment
item_group
group
Weapon Attack
keyword
action
Weapon Attack Modifier
keyword
Weapon Category
keyword
Weapon Property
keyword
Willing
keyword
Winded
keyword
condition
Wound Poison
keyword