Purchasable equipment is divided into categories, shown in the table below.

Equipment GroupDescription
Adventuring ItemGeneral gear needed for exploration, survival, and travel.
Alchemical ItemPotions, elixirs, and other substances with magical or practical effects.
ArmourProtective gear that reduces damage and increases survivability in combat.
ClothingEveryday attire and specialized garments used for travel, social interaction, performance.
ToolKits and implements for crafting, repairing, or specialized tasks (e.g., lockpicking, artisan tools).
WeaponMelee and ranged arms used for combat or hunting.

There is also premade Packs that contain collection of items.

PackDescription
Explorer’s Packcommon gear
Explorer’s Premium Packcommon gear
Scholar’s Packcommon gear
Scout’s Packcommon gear

keyword

There is also Premade Packs for quick grabs.

EquipmentWeightCostCategory

Weapons

NamePriceDescription

Armour

NamePriceDescription

Alchemical Items

NamePriceDescription
Flask of OilA flask containing oil.
Healing SalveAccelerates natural healing.
Skyflare
Smoke PowderSmoke bomb.
Thunderboom StickA small explosive.
Tonic of EnduranceTemporal boost to endurance and strength.
Tonic of WakefulnessTemporal boost to cognitive function.
Vial of AcidA small vial of corrosive acid.
Vial of AntidoteA small vial of antidote to common poisons.
Vial of DragonfireExplodes to flames when the vial is broken.
Glue VialSticky liquid that can bind objects.
Vial of PoisonA vial of basic poison.

Potions


keyword