Each Talent has a cost in a meta currency called Legend Points, or LP for short. When creating a Level 1 character, you have 20 LP. You must spend 5 LP on your Ancestry Talents. You can spend the remaining 15 LP on any Talent for which you meet the requirements.

If you prefer, you may save some of your unspent LP and record them on your Character Sheet. You can spend these points later to unlock Talents.

Here is an example Talent to walk through. This is the Lucky Talent:

Lucky

Lucky

Requirements::
Cost:: 4 LP

You have inexplicable luck that seems to kick in at just the right moment.

You have 3 Luck Points. You regain expended Luck Points at Dawn.

Stroke of Luck. When you make a Check, you may spend 1 Luck Point to roll an additional d20 and use the highest result. You can choose to spend the Luck Point after rolling the die, but before the outcome is determined.

If more than one creature spends a Luck Point to influence the outcome of a roll, the points cancel each other out; no additional dice are rolled.

Tree:: Luck Talent Tree
Group:: General Talent
Following:: Shared Luck


talent general luck
Talent TalentGeneral Talent
Root Talent

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Requirements. Any prerequisites that must be met before this Talent can be acquired. These may include other Talents, a minimum Level, a specific Ancestry, or other statistics. Lucky has no prerequisites, so anyone can acquire it.

Cost. The number of LP required to acquire this Talent. talents cost 1 to 4 LP. Lucky is a powerful Talent, so it has a cost of 4 LP.

Flavour Text. A short piece of thematic text that captures the essence of the Talent.

Description. Describes all mechanical benefits, effects, and rules provided by the Talent.

Tree. Indicates the Talent Tree to which this Talent belongs. Lucky belongs to the Luck Talent Tree.

Group. Indicates the Talent Group to which this Talent belongs. Lucky belongs to the General Talent group.

Following. Lists the Talents that become available after acquiring this Talent. Lucky unlocks Shared Luck.

Talent Groups

Talent Group

Talent Groups are broad categories used to organize Talent Trees. They help players quickly find Talent Trees that align with their character’s abilities, playstyle, or theme.

Talent GroupDescription
Ancestry TalentTraits inherited from heritage.
Arcane TalentStudy and manipulation of arcane magic.
Crafting TalentCreation and modification of items.
Divine TalentMiracles and spellcasting granted through faith.
General TalentBroad talents useful to many characters.
Innate TalentPowers and spellcasting originating from the character.
Martial TalentCombat training and physical mastery.
Pact TalentPowers granted by supernatural agreements.
Spellcasting TalentGeneral spellcasting talents.

keyword

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Root Talents

Root Talent

Root Talents are starting Talents that have no prerequisites. At the beginning of character creation, you may purchase only these Talents and Ancestry Talents. Each Root Talent makes additional Talents available for purchase, as shown in the table below.

Arcane Talent

Crafting Talent

Divine Talent

General Talent

Innate Talent

Martial Talent

Pact Talent

Spiritual Talent

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