Casting:: Triple Action
Components:: F, V, S, M*
Mana:: 1
Range:: Touch
Duration:: 1 hour
*One vial of Holy Water.
Effect:: Until the spell ends, one willing Creature you touch is protected against Spirits. The protection grants several benefits. Spirits have Disadvantage on Attack Rolls against the target. The target also can’t be Charmed, Frightened, or Possessed by them. If the target is already Charmed, Frightened, or Possessed by such a creature, the target has Advantage on any new Saving Throw against the relevant effect.
Upcasting:: For each additional two mana spent, you can target one additional Creature. You can upcast the spell with a maximum of 4 extra mana.
Type:: Warding Magic