Casting:: Double Action
Components:: V, S,
Mana:: 0
Range:: Touch
Duration:: Instant
Effect:: You channel magic, causing electricity to gather in your palm, crackling. Make a Touch Spell Attack against a Creature within reach. You have Advantage on Attack Roll if the target wears Metallic Armour. On a hit, the target takes 1d10 Lightning Damage. If you score a Critical Hit, the target can’t have Reactions until the start of your next Turn.
Upcasting:: For each additional mana spent, the damage increases by 1d6. You can upcast the spell with a maximum of 3 extra mana.
Type:: Evocation Magic