Requirements:: Haunting Dread
Cost:: 3 LP
Flavour text.
You gain 2 additional Spirit Points.
Possession. While in your Phantom Form, you can spend 1 Spirit Point to attempt to possess a Creature within 1 meter of you. The target must make a Charisma Saving Throw:
Critical Success: No effect.
Success: The target resists the possession but falls Prone.
Failure: The target is possessed for 1d4 turns.
Critical Failure: The target is possessed for 1d4 + 2 turns.
While possessing a Creature, you merge inside its body and do not take your own independent turn; instead, you act exclusively during the possessed creature’s initiative, fully dictating its movement and actions. At the end of each of its turns, the creature can repeat the Charisma Saving Throw, ending the effect early on a success. If you attempt to force the creature to perform an obviously self-destructive act (such as stabbing itself, throwing itself onto hazards, or immolating itself), its survival instinct immediately snaps your control and ends the possession before the harmful act can be executed. When the possession ends by any means, you are ejected into an empty space 1 meter away from the creature.
Tree:: Afterlife Talent Tree
Group:: Spiritual Talent
Following::