Cantrip

Casting:: Triple Action
Components:: V, S
Mana:: 0
Range:: 10 metres
Duration:: Instant

Effect:: You summon a wound in your enemy. Choose one target you can see within range. Target makes Constitution Saving Throw.

Success: Target takes no damage.
Failure: Target takes 1d8 Necrotic Damage.
Critical Failure: Target takes 1d8 Necrotic Damage and gains Bleeding(1) condition.

Upcasting:: For each additional mana spent, the damage increases by 1d6. You can upcast the spell with a maximum of 3 extra mana.

Type:: Decay Magic


spell cantrip Spell