1st Level Spell

Casting:: Double Action
Components:: V, S, M*
Mana:: 1

Range:: 20 metres
Duration:: Instantaneous

*Crystal Ball

Effect:: You hurl an orb of energy at a target within range. Choose Acid Damage, Cold Damage, Fire Damage, Lightning Damage or Poison Damage for the type of orb you create, and then make a Ranged Spell Attack against the target. On a hit, the target takes 3d8 damage of the chosen type.

If you roll the same number on two or more of the d8s, the orb leaps to a different target of your choice within 30 feet of the target. Make an Ranged Spell Attack against the new target, and make a new damage roll.

Upcasting:: For each additional mana spent, the damage increases by 1d6. You can upcast the spell with a maximum of 3 extra mana.


spell 1st Spell