Cantrip

Casting:: Triple Action
Components:: F, V, S
Mana:: 0
Range:: 20 metres
Duration:: Instant

Effect:: You release a burst of chaotic energy at a target within range. Make a Ranged Spell Attack against the target. On a hit, the target takes 1d12 damage. If you roll a 12 on the damage die, roll an additional 1d12 and add it to the damage.

Choose one of the d12s rolled. The number on that die determines the attack’s Damage Type, as shown below:

Upcasting:: For each additional 2 mana spent, the damage increases by 1d12. You can upcast the spell with a maximum of 4 extra mana.

Type:: Evocation Magic


spell cantrip Spell