Cantrip

Casting:: Action
Components:: V, S, M*
Mana:: 0
Range:: Touch
Duration:: 1 minute

*Wooden Club or Quarterstaff

Effect:: The wood of a club or quarterstaff you are holding is imbued with magical power. For the duration, you can use your Spell Attack Modifier for the attack and Sorcery as damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The weapon also becomes magical, if it isn’t already. The spell ends if you cast it again or if you let go of the weapon.

Upcasting:: For each two additional mana spent, weapon’s damage increases by 1d6. You can upcast the spell with a maximum of 4 extra mana.

Type:: Enchantment Magic


spell cantrip Spell