Execution:: Free Action*
Stamina:: 1
Range:: Melee
Weapon:: Heavy
Duration:: Instant
*When your Attack hits a Creature.
Effect:: Add 1d8 Damage to the Damage Roll.
Type:: Offensive Technique
martial_technique 2nd
Martial Technique
Prerequisites: 5th-level, Strength of 13
When you hit a creature with a melee weapon attack, you can expend an Exploit Die and force it to make a Wisdom saving throw. On a failure, it must subtract 1d4 from all attack rolls, ability checks, and saving throws the next minute.
The creature can repeat this Wisdom saving throw at the end of each of its turns, ending this effect on a success.