Casting:: Double Action
Components:: F, V, S
Mana:: 2
Range:: 10 metres
Duration:: Concentration, 1 minute
Effect:: You call forth a spirit to soothe the wounded. The Incorporeal Spirit appears in a 1-metre cube you can see within range.
As an Action you can move the Spirit up to 10 metres to a space you can see. During this movement, choose a Creature whose space the Spirit enters or passes through. That Creature regains 1d6 hit points.
Upcasting:: For each additional two mana spent, the healing increases by 1d6. You can upcast the spell with a maximum of 4 extra mana.
Type:: Restoration Magic
| Related Talents |
|---|
| Afterlife Spells II |
| Harmony Spells II |
| Life Spells II |