Cantrip

Casting:: Double Action
Components:: V
Mana:: 0
Range:: 4 metres
Duration:: Concentration, 10 minutes

Effect:: You attempt to influence the mind of a Humanoid within range that can see and understand you. The target must make a Charisma Saving Throw.

Success: The target realizes you attempted to influence it.
Failure: You gain Advantage on all Checks using Charisma against the target for the duration. When the effect ends, the target realizes it was affected by the spell.
Critical Failure: You gain Advantage on all Checks using Charisma against the target for the duration.

Type:: Enchantment Magic


spell cantrip Spell