Requirements:: Blood Frenzy
Cost:: 1 LP
With a deliberate pull, you command the blood to leave its body.
Empowerment. Your Blood Dice become d10 instead of d8.
Crimson Blade. Once per turn, when you hit a living creature with a Melee Attack, you may spend Action to siphon its blood directly. If you do, you gain 1 Blood Die.
Group:: Innate
Following Abilities:: Blood Curse